WATER
4Performapal Stamp Turtle
Archetype:
Performapal
ATK:
100
DEF:
1800
View:
2583
Once per turn: You can target up to 2 face-up monsters on the field; increase their Levels by 1.
Performapal Stamp Turtle — Power Evaluation
Final Score: 45 ± 6 · Confidence: Medium
- Intrinsic: 46 · Deck: 47 · Meta: provisional
- Primary role: Combo enabler · Secondary: Utility
Why it scores here
Performapal Stamp Turtle scores in the mid-range as a narrow Level-manipulation enabler whose value is concentrated in ZEXAL/Utopia Rank-Up strategies, with 54.5% of its 22 decks being Utopia builds and 86.4% in Duel Links gameplay. Its free once-per-turn Level boost for up to 2 monsters enables Rank-Up-Magic Zexal Force lines and ZW attachment plays, but it contributes zero opponent interaction, generates no card advantage, and presents a near-useless 100 ATK body — none of which earn it points. The absence of any combo documentation and guides caps confidence and limits conversion scores to text-level inference.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 45 | Level 4 Performapal typing offers potential search access, but no combo evidence confirms reliable retrieval; avg 2.18 copies across 22 decks suggests deliberate inclusion rather than guaranteed opening access (inferred). |
| Combo & Conversion | 40 | No combo board appearances recorded; from card text and co-deck partners, the Level+1 boost enables Rank-Up-Magic Zexal Force and ZW attachment lines, but actual combo pathways and resulting board quality are undocumented (inferred). |
| Resource Economy | 35 | The once-per-turn effect has no activation cost, but it generates no card advantage — no draw, search, or recursion is attached to the effect (verified). |
| Effect & Interaction | 10 | The effect only modifies Level values of face-up monsters and cannot negate, remove, or otherwise interact with the opponent's cards or effects (verified). |
| Material Utility | 40 | Level 4 body serves as clean Rank 4 Xyz material; ATK 100 is negligible in battle while DEF 1800 offers modest defensive standing; WATER/Aqua typing has limited generic synergy outside dedicated strategies (verified). |
| Resilience & Flexibility | 40 | Used across 9 distinct archetypes including Utopia, Performapal, Odd-Eyes, Dark Magician, and Fiendsmith, indicating reasonable cross-home flexibility for a narrow enabling effect (observed). |
| Deck-Building Efficiency | 50 | No hard restrictions or self-locks; 12 of 22 decks run 3 copies and none run it in the side deck, indicating comfortable inclusion without brick risk beyond the fragile ATK stat (observed). |
Calculation
Weight profile: 0.7 Combo enabler + 0.3 Utility. Intrinsic ≈ 46, Deck ≈ 47, Meta = provisional. Modifiers: narrow_effect_no_combo_evidence (-2). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Free once-per-turn Level boost to up to 2 monsters enables Rank-Up-Magic Zexal Force lines without spending card resources
- Consistent inclusion across Utopia/ZEXAL builds confirmed by 22 decks across 9 distinct archetypes
- No activation cost or hard restrictions — pure upside in the right deck
- Performapal typing provides potential search access in mixed Performapal strategies
- Targeting up to 2 monsters simultaneously offers flexibility within one turn
Weaknesses
- ATK 100 is an effectively useless battle body — cannot attack productively
- Zero opponent interaction — purely a combo-enabling utility piece with no disruption
- Highly narrow role: only relevant in Level-manipulation or Rank-Up focused strategies
- No combo documentation to confirm actual board output or combo conversion rate
- Relies entirely on external combo infrastructure to produce any winning value
Counters / choke points
- Effect Veiler or Infinite Impermanence negates the Level boost for the turn, removing the turn's enabling value
- Removal before the Level boost activates wastes its utility for that turn
- If Rank-Up-Magic targets or Xyz pieces are removed first, the Level boost becomes irrelevant
Best use
Level manipulation enabler for Rank-Up and Xyz combo lines. Decks: Utopia, ZEXAL, Performapal, Odd-Eyes. Suggested copies: 2.
Evidence & gaps
- Verified: Once-per-turn Level+1 boost to up to 2 face-up monsters on the field with no activation cost; Level 4 WATER Aqua Performapal Effect Monster with ATK 100 / DEF 1800; Legal in TCG, OCG, MasterDuel, and DuelLinks; Present in 22 decks across 9 distinct archetypes with average 2.18 copies
- Observed: 54.5% of decks are Utopia archetype (12 decks); 86.4% of decks are format 7 (Duel Links); Co-appearing with Odd-Eyes Raging Dragon in 81.8% of decks; Co-appearing with Rank-Up-Magic Zexal Force and ZW support cards in 54.5% of decks; 12 of 22 decks run 3 copies; 0 decks run it in the side deck; Zero appearances across all recorded combo boards
- Inferred: Used to reach specific Level thresholds enabling Rank-Up-Magic Zexal Force plays on Utopia monsters; Enables ZW attachment requirements by boosting the target monster's Level; Performapal typing likely accessed via Performapal searchers in mixed strategy builds
- Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only specific Duel Links Speed Duel context strongly implied by format distribution but not explicitly confirmed






